3 ms·
Better physics. It's 2020 and still doors, walls, and even windows can be struck by a rocket without anything other than a scorch decal left behind.
by ThrowawayR2 7y ago
Better physics. It's 2020 and still doors, walls, and even windows can be struck by a rocket without anything other than a scorch decal left behind.
- vmception 7y agothere have been a couple games over the decades that do this well, I too am surprised how this isn't built right into the engines for everyone to independently opt for doing that
- tiborsaas 7y agoIt's not a technical limitation, but more like a game design limitation. If you can punch holes in any wall, then the designers suddenly have an infinite cases to handle. It could still cause problems with open world games. I'm with you btw, 100% destructible world is my childhood dream for games.