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Well, it's worth noting Unity doesn't have royalties - you just pay per seat on a monthly cost, and it's free indefinitely* if you make/raise less than $100k a
by avolcano 6y ago
Well, it's worth noting Unity doesn't have royalties - you just pay per seat on a monthly cost, and it's free indefinitely* if you make/raise less than $100k a year.
* (this also means no official support and a few missing features, not sure if UE4 offers everything for free)
- metalforever 6y agoIt is unclear whether you have to pay the monthly fee if you don’t have a registered business and are working on something in your free time, and have a day job making 100k+. I don’t like how the motivations are out of whack here . Unity makes more money if I don’t finish my game .
- teraflop 6y agoYour question is answered pretty clearly by the license terms: https://unity3d.com/legal/terms-of-service/software https://unity3d.com/legal/terms-of-service/software > if you are an individual using the Unity Software, but not providing services to a third party, your Total Finances are the amount generated in connection with your use of the Unity Software. In this case, your Total Finances would not include amounts you generate from other work (for example, if your day job is as a zookeeper).
- asutekku 6y agoUE offers everything free and now they started providing some in game services (such as accounts, statistics) for free too. Only way to pay to use Unreal Engine is to earn more than 1.000.000 usd which for most people means everything is completely free. I’d say unreal has a much better value proposition in here.
- gfxgirl 6y agoi know games with $3 million dollar budgets that chose Unity over Unreal because with Unreal that would have cost them $150k where as with their 10 person team Unity cost them $45k for 3 years.