5 ms·
Graph2Plan: Learning Floorplan Generation from Layout Graphs
- charleskinbote 6y agoReminds me of similar work done with genetic algorithms: https://www.joelsimon.net/evo_floorplans.html https://www.joelsimon.net/evo_floorplans.html
- nrjames 6y agoAlso reminds me of Joris Dorman's cyclic dungeon work for the game Unexplored: https://www.youtube.com/watch?v=_wvkTT-6P3Q https://www.youtube.com/watch?v=_wvkTT-6P3Q
- carapace 6y agoGood, now teach it Pattern Language. Christopher Alexander FTW! https://www.livingneighborhoods.org/ht-0/bln-exp.htm https://www.livingneighborhoods.org/ht-0/bln-exp.htm
- quantazelle 6y agoOMG! This exists! I have been thinking about doing something similar.
- vlovich123 6y agoCould be cool to expand this to electoral map building. Then you don't even need to manually draw the lines. Publish the loose constraints & the source data & everyone can regenerate their own electoral map to confirm no funny business.
- nonoesp 6y agoA similar model is #HouseGAN done by researchers Nelson Nauata & Chin-Yi Cheng at Autodesk Research in 2019. Post → https://nono.ma/housegan https://nono.ma/housegan Paper → https://arxiv.org/abs/2003.06988 https://arxiv.org/abs/2003.06988 GIF → https://nono.imgix.net/img/u/post-housegan-200401.gif?ixlib=php-3.1.0 https://nono.imgix.net/img/u/post-housegan-200401.gif?ixlib=...