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Bitmap fonts may not be copyrightable (in the US at least) due to a quirk of copyright law: https://www.crowdspring.com/blog/font-law-licensing/ https://www.cr
by resoluteteeth 6y ago
Bitmap fonts may not be copyrightable (in the US at least) due to a quirk of copyright law:
https://www.crowdspring.com/blog/font-law-licensing/ https://www.crowdspring.com/blog/font-law-licensing/
> Generally, copyright law in the U.S. does not protect typefaces.
> Fonts may be protected as long as the font qualifies as computer software or a program (and in fact, most fonts are programs or software).
> Bitmapped fonts are considered to be computerized representations of a typeface (and are not protected by copyright law).
> On the other hand, scalable fonts (because they are incorporated as part of a program or software) are protected by copyright.
- tenebrisalietum 6y agoThis would explain why that 8-bit arcade font (it's in numerous Namco and Atari games) that's everywhere in 70's and 80's arcade games was everywhere.
- badsectoracula 6y agoWell also there aren't that many ways to make a legible font using 8x8 (actually less, for spacing) pixels :-P
- tenebrisalietum 6y agoThat font has some unique characteristics (such as the lopsided S and 8). It's not like the Signetics based font from Apple I/II which is very basic, for example. Also if you look at all the ways letters and numbers have been drawn in C-64, NES, Genesis, and SNES games; there's lots of room for creativity and design even in an 8x8 space.
- reaperducer 6y agoFWIW, the reason all of the vertical elements in the C-64 font are two pixels wide is to compensate for raster blur on televisions that were common at the time. If you made a vertical line only one pixel wide, on many televisions like the Panasonic I used it would be nearly impossible to see. And while color monitors of the day were an improvement, they still weren't what we would consider acceptable today. I eventually upgraded to a Commodore CM-141, and single pixel vertical lines still weren't great.
- cardiffspaceman 6y agoI made an 8x8 font that was inspired by Broadway [1] and it ended up in most of the company's video gaming machines back in the 80's. [1] https://en.wikipedia.org/wiki/Broadway_(typeface) https://en.wikipedia.org/wiki/Broadway_(typeface)
- pixelambacht 6y agoDon't leave us hanging! Tell us more, which games, which company?
- tompagenet2 6y agoI thought the same, but this book [0] absolutely staggered me by the creative ways people made 8 by 8 fonts [0]: https://www.amazon.co.uk/Arcade-Game-Typography-Pixel-Type/dp/0500021740/ https://www.amazon.co.uk/Arcade-Game-Typography-Pixel-Type/d...
- dhosek 6y agoI used to sketch 8x8 bitmap fonts on graph paper using circles four to a square when I was in junior high. I spent a lot of time trying different combinations.