3 ms·
Some constructive feedback: - The language randomly seems to switch to something else ("porta") - Even if you're faintly familiar with the problem (like me),
by s9w 6y ago
Some constructive feedback:
- The language randomly seems to switch to something else ("porta")
- Even if you're faintly familiar with the problem (like me), it's hard to gauge the actual goal of the game. For example I didn't recall if a door being empty is good or not.
- The coloring seems not very helpful. Red for the chosen door? Red is usually associated with something bad. And the colors for opened and still closed doors are not easily associated with their state. A simple bitmap or even a text would say much more than those colors.
- The statistics give a lot of numbers that aren't meaningful, and don't show the meaningful ones. In particular the absolute counts of how often was switched are hardly of importance. It's about the ratio of correct decisions - in particular that number should be split into switching and not switching decisions.
- mping 6y agoPorta mesma door in Portuguese. Author is probably pt/pt or pt/br
- atum47 6y agoyes I am pt/br
- atum47 6y agoyeah, this is one of my earliest code in life. I made sure to kept it close to original as possible, I did translate it to English, must have missed one word. thank you for the feedback