3 ms·
In general, it's still true that denoising a higher quality input will yield a higher quality (closer to resolved) output, so all you have to do is wait a littl
by dahart 7y ago
In general, it's still true that denoising a higher quality input will yield a higher quality (closer to resolved) output, so all you have to do is wait a little longer.
Denoising is typically applied in interactive environments where you don't get a static result, you get a new denoised result that includes more samples every frame. Undersampling is easy to spot because the denoised image jumps a lot every frame. Once it stops moving a lot, you can have a lot more confidence.
So the problem you're citing is not one that you're stuck with, and it's not a problem in practice.