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For those of you who have been following the Typesetting Markdown[1] series, this topic takes a detour to discuss some technical aspects involved with making th
by thangalin 6y ago
For those of you who have been following the Typesetting Markdown[1] series, this topic takes a detour to discuss some technical aspects involved with making the Impacts Project[2]. There's a mix of art, programming, and ways to avoid reinventing some wheels in this post that may prove informative. My plan is to write about technical adventures for the Impacts Project, leading up to a tie-in with the final part of the Typesetting Markdown series.
Ideas for the Making of Impacts topics include (some more programming-oriented than others):
* Stripe payment integration with unique link generation for downloadable PDF files
* Generating a dual Y-axis plot using R (from temperature and CO2 data)
* Running Celestia to approximate locations of protoplanetary orbital paths
* Recreating a rasterized drawing as separate logical vector objects, inexpensively
* Simulations behind the K-Pg Extinction impact event
* Using MetaFun to draw lines based on values in Markdown document (i.e., Part 9 of Typesetting Markdown)
What topics would be of most interest?
[1]: http://localhost/dave/blog/2019/05/22/typesetting-markdown-part-1 http://localhost/dave/blog/2019/05/22/typesetting-markdown-p...
[2]: https://impacts.to https://impacts.to