3 ms·
>But it was one of the best-selling PC games for 20 years and sold millions of copies, so "money-losing" is unlikely - maybe in a weird enterprise accounting wa
by selectodude 6y ago
>But it was one of the best-selling PC games for 20 years and sold millions of copies, so "money-losing" is unlikely - maybe in a weird enterprise accounting way. It's also a useful standard game for their games division.
I guess "loses money" might be stretching it, but it was never profitable at the level that normal Microsoft software is profitable. It stuck around because BillG made it so.
On that note, Prepar3D is fabulous. I am an "academic" user who has spent thousands on addons because I am a goof. I am so excited for MSFS2020.