3 ms·
While this is also false, if it we’re true I wouldn’t worry much as the last game from 2006 is still actively developed and supported.
by lwansbrough 6y ago
While this is also false, if it we’re true I wouldn’t worry much as the last game from 2006 is still actively developed and supported.
- godzillabrennus 6y agoUntil it isn’t. I can still play pong. So many kids today will never get to relive their childhood. I once thought about a business model where once a year I would go buy a phone and pay for all the top games. Then professionally remove the battery and stick it in a drawer for 20 years. The old 32 bit games kids played 10 years ago don’t run anymore. They likely won’t be available in the future. The issue is that so many games require a net connection and a server that won’t be here in 20 years. Otherwise these phones would probably fetch an enormous sum of money when all these kids are in their 30’s.
- benbristow 6y agoIf the games work without servers, most likely in the future you'll just be able to run an Android emulator and install the APKs downloaded from the Internet Archive. Or reverse-engineer jobs would be done for the biggest games to create servers that will allow the client to work.
- tracer4201 6y agoI probably won’t play the game in 10-30 years from now. In any case, I suspect it would still be playable, without the fidelity of textures/locations that you can get with streaming data. As far as I know, this game does have an offline mode that has lower fidelity environments. I personally don’t understand the folks who get upset about the required internet issue. You have the choice of not buying the game. Personally I think what they seem to be doing with this game is very innovative. Supposedly the total data is on the order of petabytes. They could squeeze down the quality of assets by orders of magnitude and not provide the same experience. I don’t see another way.