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I've been messing around with Rust and Godot myself over the past year. I think it's a match made in heaven. Sure, there's an occasional hiccup, but nothing maj
by ShinTakuya 6y ago
I've been messing around with Rust and Godot myself over the past year. I think it's a match made in heaven. Sure, there's an occasional hiccup, but nothing major. Although I'm waiting on Godot 4 before continuing my project because I could really do with the better double precision float support, and I don't mind spending time on other projects while waiting.
- ASVVVAD 6y agoWaiting for godot you mean
- PunksATawnyFill 6y ago+1 for you sir, for doing what someone HAD to do.
- ShinTakuya 6y agoUgh I realised I missed the opportunity the moment after I posted it, but didn't want to delete and recomment.
- nightowl_games 6y ago> I could really do with the better double precision float support Are you sure this is happening? Pretty sure I heard this wasnt happening.
- ShinTakuya 6y agoWhere did you hear that? Decent progress has been made on one of the PRs and the issue is still open last I checked. It was originally slated for the previous major/minor version but it got bumped to 4.0 last year. Would be interested to hear if it'd been dropped because I have alternative solutions I can play, just far less convenient.