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Exactly. Also, most of the time frameworks/Engines has the tool you need to build a game. Only in some specific technical bottle neck you need to ditch game eng
by eating555 6y ago
Exactly. Also, most of the time frameworks/Engines has the tool you need to build a game. Only in some specific technical bottle neck you need to ditch game engines and go for libraries or some in-house tools. But in that case, it would be pretty artist-unfriendly.