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Would you like to use Rust (and Godot) to make games? Here is my tutorial on using Godot and Rust together - https://medium.com/@recallsingularity/gorgeous-god
by gridspy 6y ago
Would you like to use Rust (and Godot) to make games?
Here is my tutorial on using Godot and Rust together - https://medium.com/@recallsingularity/gorgeous-godot-games-in-rust-1867c56045e6?source=friends_link&sk=c2fd85689b4638eae4d91b743439c75f https://medium.com/@recallsingularity/gorgeous-godot-games-i...
Also, I'm making a space factory game. Sporadic updates so far but here is the most recent
https://medium.com/@recallsingularity/space-factory-building-in-feb-2020-752e96dfaa0a?source=friends_link&sk=b94f8113de1e0c2130a7a769abde43fd https://medium.com/@recallsingularity/space-factory-building...
There is a Discord mentioned in there if you run into any issues with your godot-rust dev, we've got a very active development community there.
Godot also supports GDScript, C#, Python, C++ and more.
- ShinTakuya 6y agoI've been messing around with Rust and Godot myself over the past year. I think it's a match made in heaven. Sure, there's an occasional hiccup, but nothing major. Although I'm waiting on Godot 4 before continuing my project because I could really do with the better double precision float support, and I don't mind spending time on other projects while waiting.
- ASVVVAD 6y agoWaiting for godot you mean
- PunksATawnyFill 6y ago+1 for you sir, for doing what someone HAD to do.
- ShinTakuya 6y agoUgh I realised I missed the opportunity the moment after I posted it, but didn't want to delete and recomment.
- nightowl_games 6y ago> I could really do with the better double precision float support Are you sure this is happening? Pretty sure I heard this wasnt happening.
- ShinTakuya 6y agoWhere did you hear that? Decent progress has been made on one of the PRs and the issue is still open last I checked. It was originally slated for the previous major/minor version but it got bumped to 4.0 last year. Would be interested to hear if it'd been dropped because I have alternative solutions I can play, just far less convenient.
- billfruit 6y agoDoes it support javascript?
- freedomben 6y agoGodot does not, because Godot is heavily threaded and the VM was difficult to embed[1] [1] https://docs.godotengine.org/en/stable/about/faq.html https://docs.godotengine.org/en/stable/about/faq.html
- Mikeb85 6y agoNot officially, but in recent versions it's become incredibly easy to plug in pretty much any language, so there's bindings out there that exist for almost every language. Their custom language is super easy to pick up though (superficially looks like Python but is even simpler). If you know any programming at all you can pretty much just start on Godot tutorials and be fine.
- merdreubu 6y agohttps://github.com/Geequlim/ECMAScript https://github.com/Geequlim/ECMAScript