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I'm interested to try it. I've been watching people do photogrammetry for a while now, but the results have seemed really bad. When you remove the texture, th
by djaque 6y ago
I'm interested to try it.
I've been watching people do photogrammetry for a while now, but the results have seemed really bad. When you remove the texture, the underlying model always seems off. This is important for doing object->mesh->modify->3D-print workflows.
This implementation looks a bit better than the rest.
- namibj 6y agoI have an iirc ~5M vertices mesh with vertex colors. In case you're interested.