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It's great that the author has posted running code, so others can try it out and learn from it. That is great. To run this code on debian, I had to install py
by balnaphone 6y ago
It's great that the author has posted running code, so others can try it out and learn from it. That is great.
To run this code on debian, I had to install python2, python2 pip, python2 virtualenv, and the gimp-python plugin. The init code for the plugin dumps around 1GB of cache files into your ~/.cache directory, mostly in ~/.cache/pip/http , which then get built into a virtualenv in the git tree for the project.
Unfortunately there is no obvious license, so nobody can build on it directly, although some of the underlying codes have permissive licenses.
I tried out the super-resolution plugin on several test images; it didn't give good results. Motion deblurring had problems also. Both worked poorly on dealing with input compression artifacts, and on dealing with blurry low-resolution inputs. Both performed reasonably well on relatively clear high-resolution inputs (and where I already knew that blind deconvolution could easily recover the blur kernel), with no obvious artifacts in the output.