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Would distributing PC games in their own Virtual Machine mitigate any of the cheating risks? Now we do have enough RAM, CPU cores and the capability of passing
by whatever1 7y ago
Would distributing PC games in their own Virtual Machine mitigate any of the cheating risks?
Now we do have enough RAM, CPU cores and the capability of passing through the GPU to a VM.
- deleted 7y ago[deleted]
- pjc50 7y agoHow does that help? The host can see inside the VM. There have been a few games whose obfuscation was effectively a different instruction set being run in a VM, and it does slow down hacking by a few months while people reverse engineer and retool. Can't remember names though.