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I wonder whether some day the industry will discover cloud-gaming as a "solution" for cheating. After all, if the gamer has no access to the system, many ways f
by slightwinder 6y ago
I wonder whether some day the industry will discover cloud-gaming as a "solution" for cheating. After all, if the gamer has no access to the system, many ways for cheating are impossible. And if you design a game around the additional lag, it might work well enough to feed it to the masses.
- SeanBoocock 6y agoI doubt anyone will pursue game streaming purely as a solution for cheating, but it is a nice second order effect. Hosted servers are already an expensive ongoing cost to supporting a live game and cloud streaming would magnify that cost several times.
- slightwinder 6y agoWhat costs? Im talking about Google Stadia or Nvidia Now(?), which is paid by the users, not the gaming-company. If anything, the gaming-Company might even get paid from the cloud-provider for enforcing usage of the cloud.