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Isn't that solved by letting players run their own dedicated servers, like in the hood old days? Seems like the games industry has created or at least exacerba
by na85 6y ago
Isn't that solved by letting players run their own dedicated servers, like in the hood old days?
Seems like the games industry has created or at least exacerbated this problem by making everything free to play (easy to make a new account if you get banned) and by removing dedicated servers (cost problem as you mentioned)
- meheleventyone 6y agoNot really because part of the push to running servers for the game is to provide consistency in game experience, lowering the barrier of entry to less technical players (thus widening the playerbase) and to support features that would be much harder or impossible to implement if you let anyone run a server. There are trade offs in that decision for sure but there are also trade offs in going the other way.