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The fundamental problem is the way app stores operate: they are maximizing their ability to fleece developers and users. And worse, they’ve created a system wh
by makecheck 6y ago
The fundamental problem is the way app stores operate: they are maximizing their ability to fleece developers and users. And worse, they’ve created a system where almost every issue causes users to blame only the developer (e.g. bad reviews).
There was very little wrong with the traditional “free trial then buy”, and “buy next major version” model. Also, it crucially preserved the value of software, which is much larger than a few dollars. The only “flaw” was that it’s less money for gatekeepers so the stores have refused to support traditional buying models in any sensible way, over a decade later.
As a developer, I refuse to participate in a subscription or in-app purchase model because it is never what I want as a user of software. It only makes sense for things that are constantly having major content added like TV shows.
A subscription feels like a server asking you for another tip every time you lift your fork while eating. It’s not that I “couldn’t” pay you in this way, and it’s not that I don’t think you need to make money but isn’t this method a little ridiculous?