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That depresses me because it's clear who is being ignored here: the user. A 3MB bundle size instead of 1MB does make a difference, and if you're working on the
by untog 6y ago
That depresses me because it's clear who is being ignored here: the user.
A 3MB bundle size instead of 1MB does make a difference, and if you're working on the kind of site that relies on conversions/purchases to succeed then you're absolutely leaving money on the table. Not to mention that Google factors in page load time to rankings.
> our UX was worse than our competitors
If your competitor has a < 1MB bundle and yours is 3MB then any user on a low end Android phone is absolutely going to have a worse UX experience. Maybe stakeholders aren't aware of all this. Maybe you should tell them.
- ng12 6y agoMost of the apps I've worked on don't have conversions and aren't indexed by search engines. One app I worked on recently did have a mobile version that received a small fraction of all traffic, and even then overwhelmingly from relatively modern iOS devices. It's like all engineering: use the right tools for the job. If low-end Android users are a significant portion of your target audience you have to design your system around that.