3 ms·
400M in 2013 globally and millions per second does not equal. A simple math says 4x10^8 / 24 / 60 / 60 = ~4.7k users / second. Kind of 3 orders of magnitude low
by unnouinceput 7y ago
400M in 2013 globally and millions per second does not equal. A simple math says 4x10^8 / 24 / 60 / 60 = ~4.7k users / second. Kind of 3 orders of magnitude lower. Even if you say most users are not spread evenly over those 24 meridians due to Earth being mostly water it will still not get to those millions per second.
- splintercell 7y agoIn 2012 they were able to scale to 2 million tcp connections on a single box (and trust me, they actually needed that): https://archive.is/Jo6n https://archive.is/Jo6n
- unnouinceput 7y agofor how much time? you see lab result and real life results are different. Love it or hate it currently there is only one company that can deal with millions of users per seconds and that's Google. No one else does it, not Amazon, not Facebook including their whatsapp (a small math from my above calculation says the number goes from ~5k to ~50k if you say whatsapp has 4 billion daily users, which I doubt it has), not Microsoft. Each time football Cup is active Twitter goes down. Same for plenty of big names when they launch a hyped service (Blizzard for example is another one). Scaling up from lab to real life dealing 24/7 with those millions/second is an entire different beast.
- rantwasp 7y agoyeah no. a lot of people can do this. i don’t know why you think google is special but it’s not. maybe you can share so that i can understand your angle
- unnouinceput 7y agoalready did. the bit about twitter and blizzard were 2 examples. you can google (pun intended) to search for more examples