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Well the fact that it's possible to hack around the Oculus exclusivity, makes me think that it's less of an innovation thing and more of a platform lock-in thin
by polytely 6y ago
Well the fact that it's possible to hack around the Oculus exclusivity, makes me think that it's less of an innovation thing and more of a platform lock-in thing. Off course Oculus doesn't have much choice I guess, because Valve is already dominating the gaming market and can leverage this to get VR users on their platform, but I wish the link between the hardware and the store platform wasn't so tightly coupled.
I guess you could also argue that the only reason VR took of is because the big players saw it as a chance to own the platform side of things. We'll see what happens, I just hope that Facebook doesn't end up owning the whole thing, because I trust Facebook as far as I can throw them.
- the_hoser 6y agoIn the specific case of Oculus, yes, you're right. The SteamVR technology and Oculus technology were largely developed in parallel, so it's not surprising that they're interoperable with some software hacks. That doesn't mean that others aren't working on different technology. I think the only real threat to Facebook in the VR space is Sony. Valve really isn't pushing their platform that hard, and the other players just don't matter. I really hope they don't just give up on PC VR because their "if you build it, they will come" approach isn't working out. Like I said, VR itself isn't under threat. It's mainly PC VR that's suffering.