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That is the exact thing that is "all warts". It is bending the OpenGL API far beyond its breaking point to desperately try to get it to match what the GPU actua
by DagAgren 6y ago
That is the exact thing that is "all warts". It is bending the OpenGL API far beyond its breaking point to desperately try to get it to match what the GPU actually wants.
- deleted 6y ago[deleted]