4 ms·
I think there are a few reasons this works well (a simplification): 1. Ideally, you want everybody who wants to consume your product to do so at the highest pr
by bArray 6y ago
I think there are a few reasons this works well (a simplification):
1. Ideally, you want everybody who wants to consume your product to do so at the highest price they are willing to pay (as long as that is above the cost of production and some minimum profit margin). People willing to spend a lot of money are willing to also spend less, but people who are only willing to spend less money are not willing to spend more. Therefore you target the high-buyers first and the low-buyers second, until you reach zero.
2. Value loss over time means that there is some non-infinite window in which to sell your product in order to maximize profits. The trade-off is likely market (people wanting to purchase), selling price and exposure (how many people even know it exists) - x axis is time and y is profit.
In relation to this story, the exposure was low and the market was lower as a result. Reducing price increased exposure and therefore allowed the visibility of the product to the market out there. Don't under value word-of-mouth!
I think this is why the film and music industry need to calm down about piracy. The EU for example withheld a study because it showed that piracy didn't provably harm sales [1]. How many people have had their internet shut off, been fined or worse because of piracy - when there's no proven victim. In fact, if anecdotes like this story are anything to go by - it may even improve sales.
My anecdote: After pirating the Matrix trilogy (in a time where I had no money), I ended up buying the films on DVD twice (each film individually and then the box set). I never would have purchased these films had I first not pirated them. Similarly, I found a PDF for a book on scrum before purchasing it - and then recommending my team do the same.
Side note: I remember interviewing for a company that did this kind of analysis and automatically adjusted prices for online websites. I don't think those guys actually had any clue (it was all very young programmers and no mathematicians/machine learning people) - but in theory it's entirely possible.
[1] https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy-doesnt-hurt-game-sales-may-actually-help/ https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy...
- rconti 6y agoThis an interesting addition to my line of thought which was, basically, "giving them away free is good PR" which, of course, drives attention and sales. If every book publisher (say, in the tech industry) announced free books at the same time, would this person's sales have increased by the same amount? Almost certainly not. Would they have increased at all? .. probably? But your comment adds a new twist, which is the timing/price discrimination side, where, to run an experiment, we'd also have to control for works that were already out vs not, by running this experiment on new releases as well as works already available for sale for some amount of time.
- perl4ever 6y agoTech books are not all in competition with each other, seems to me. Free or not, something has to be of interest to me and good enough to cover opportunity costs.