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The formal education does not matter. Your actual experience in commercial software development does (i.e., working on and getting paid on projects developing s
by harel 6y ago
The formal education does not matter. Your actual experience in commercial software development does (i.e., working on and getting paid on projects developing software in a team with all that comes with it). Code written for class, or as a small hobby project carries a little weight but not enough to bump you up the ranks. It is just not the same as being a part of a team working for a common goal.
In well over 20 years I have never once had my education (or complete lack of) be an issue. I don't even think I was once asked about it. So don't worry about that. I suggest to up your game and build something with commercial potential. Go through the whole life cycle. Release it. Pick a domain you know (education? 3d modelling? Electrical prototyping etc.). It's possible you might luck out during the process and land a job you like (or decide to take a low paying junior role), but if you don't, by the end of it you'll have a complete project notch on your proverbial belt, and your chances will improve.
- polishdude20 6y agoYeah about releasing something I recently wrote and released an online game that gets around 2000 plays a week. It's probably the closest I've come to making something "commercial"
- harel 6y agoGive your self more credit then. Building and completing ANY game and having it played that many times a week is a very handsome achievement indeed. Link up and share :)
- polishdude20 6y agoOh I've already shared it here on HN but here it is: http:those.codes Enjoy :)
- polishdude20 6y agoDang, and I call myself a budding developer. Forgot how to do URLs properly... Http://those.codes There :)