3 ms·
Death stranding is the only game I ever preordered, anything made by Kojima got a free pass from me - until then. After a couple of hours it becomes really cle
by missosoup 6y ago
Death stranding is the only game I ever preordered, anything made by Kojima got a free pass from me - until then.
After a couple of hours it becomes really clear that Kojima spent ALL of his time on the plot and directing the cutscenes, and it's almost like the actual gameplay was left to be done by a pack of interns who weren't even given guidance.
The terrain physics are awful. The combat is extremely repetitive and not at all engaging. Almost every mission is 'go from point A to point B'. The plot (or rather the series of cutscenes that convey the plot) have absolutely nothing to do with the gameplay. They might as well have the player do rounds of tetris between cutscenes and the overall experience would remain largely unchanged.
When you get roughly through 3/4 of the game, you hit the level that's shown in the early trailers. That level is great fun. And despite being late into the game, it starts showing you tutorial tips and coaching you on mechanics you already know. You realize that this was meant to be the opening level of the game. They clearly intended to create a much better game but at some stage said fuck it, we'll make a bland open world exploration sandbox and throw in some cutscenes.
It's sad. I would have happily waited another few years to get a full game that plays and feels like what was in the trailer level. No more preorders even for Kojima.