4 ms·
> I think one time that could have been better is the occurrence of encountering "random side quests" as was done in rdr2 often was extremely successful in maki
by AmericanChopper 7y ago
> I think one time that could have been better is the occurrence of encountering "random side quests" as was done in rdr2 often was extremely successful in making the world feel alive as you traverse it.
That was one of the things I really liked about it. The side quests are really rewarding (in terms of powerful upgrades), and you can happily complete the entire game without touching most of them. So you end up getting rewarded for exploring and taking on non-central-story deliveries. The materials rewarded for a lot of those quests is also very, very useful. I felt as though I was engaged in the side quests a lot more than I typically am in games like say, Assassins Creed, where end up only picking them up if I was low on money. RDR2 was also incredibly successful in achieving this, but I'd just say via a different approach.