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I hesitated to comment since my initial reaction was more emotional than I anticipated. Then I re-read it. I still disagree. But maybe I understand where it see
by A4ET8a8uTh0 7y ago
I hesitated to comment since my initial reaction was more emotional than I anticipated. Then I re-read it. I still disagree. But maybe I understand where it seems to be coming from. Games used to be a somewhat solitary experience ( unless your family or friends were nearby, but even then the game was designed for the person playing ). Gaming was looked down upon. I am trying to think who was lower on the totem pole of social acceptance. Hippies?
But today games are not just main stream; they are effectively a big businesses encompassing multiple age groups, some of which include wives playing Candy Crush variation on FB or phone. And that is cool. I think it is stupid and pointless, but my wife thinks XCOM is stupid and pointless. That is ok. We don't have to like the same things.
But someone clearly thinks we should have a 'platform' in place of a 'game'. A place where micro transactions, loot boxes and Altana knows what else yet undiscovered abomination is allowed not only to exist, but to spread. I like games over platforms. Maybe I do not want to be social or pay extra for what should have been included in the original game.
But to be perfectly honest, I would be more upset 10 years ago, when all those things were slowly being rolled out. Today, I still have games I want to eventually play ( and they are waiting in queue for their time -- though I actually have to schedule my game time now ), but if time will come where games are platforms first and games 2nd I will move on to something else.
It feels kinda sad. I lived the online experience ( MMO ) and it has its moments ( there is something about doing something hard as a team ). It is simply not the same as single player experience.
Social aspect has its place, but it should not be usurping actual game position.