3 ms·
>I'm firmly in the camp of people who get bored by the punishingly long cutscenes in his games but I also can't deny that gameplay-wise they are some of the mos
by spike021 6y ago
>I'm firmly in the camp of people who get bored by the punishingly long cutscenes in his games but I also can't deny that gameplay-wise they are some of the most fun, fresh, and unexpected titles out there. My mind was blown the first time I found out about the way you can cheese The End fight.
I can totally understand when people say this about the long cutscenes. However, that's partially why I love his Metal Gear games. They're like playing one "movie" (or a series) and it enhances the player feeling. I always felt like I was living through a (rather long) interactive movie. It was glorious. A little long-winded at times but otherwise entertaining.
It's a great juxtaposition with other games that have great storytelling and gameplay but sometimes feel more disconnected and "on rails." If that makes sense.
- karatestomp 6y agoThe real trouble's the repetition. He has some fifteen minute cutscenes that seem to be the same couple minutes of dialog repeated over and over in slightly different ways. MGS4 was the worst for that, but it's in all of them. I've seen enough other Japanese media that I think a little of that is cultural, but not anywhere near the degree that he does it. It's just Kojima. That's why I get bored by his cutscenes.
- ekianjo 6y agoAgree MGS4 was by far the worst offender. And had really bad writing too.
- psychomugs 6y agoHis Instagram bio reads: “70% of my body is made of movies.”