3 ms·
That's an interesting connection. Logo claimed to be "interactive" but staring at a compilation log go by for 30 or 60 (or more) seconds really pushed the limi
by ken 6y ago
That's an interesting connection. Logo claimed to be "interactive" but staring at a compilation log go by for 30 or 60 (or more) seconds really pushed the limits of what one might consider "interactive".
Whereas, "Robot Odyssey" was an actual game, and it was a terrific way to get me even more interested in programming. You never had to just sit and wait on it -- or maybe you did but they disguised it so well with animation or loading screens or whatever that I never noticed.
- TheBlight 6y agoI don't remember the details but I remember some of the kids who were good at math would get to go to the computer room sometimes and instead of math class and we'd make LOGO programs or do other stuff on Commodore PETs. Just seemed like fun. We each had to bring our own disk with our name on it. This was like 2nd and 3rd grade.