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My teen years right there; brings back the feels. I became a programmer just a little too late to ride this wave, or perhaps I just didn't have the ambition. I
by codazoda 7y ago
My teen years right there; brings back the feels. I became a programmer just a little too late to ride this wave, or perhaps I just didn't have the ambition. I found a spreadsheet of my shareware sales on a 3.5" floppy disk just a couple days ago. My most famous shareware program, ButtonWiz, was making $130 per month in 1998 or so. I think shareware only had a few years of life left in it. I'm happy that I was able to participate, in some small way, in an amazing era.
- garganzol 7y agoThe shareware scene is still doing strong. Yep, trivial niches are mostly filled, but there are plenty of unoccupied ones. I think "shareware" as a term was gradually transformed to a more contemporary "startup". The shareware in its original meaning was mainly about bootstrapping, while a startup can rely on a wider range of instruments: from bootstrapping through investing up to crowdfunding. Financing opportunities are much more diversified nowadays.
- huhtenberg 7y agoShareware was a distribution model first and foremost, which was a big issue in the pre-Internet era. Technically speaking, shareware is no more, because no one shares the wares anymore. It is still widely used as a term for one-dev shops, independent small vendors, etc., but definitely not for startups.
- mysterydip 7y agoIf you think of shareware now as "free with in-app purchases", it's probably never been stronger (or more profitable).
- LocalH 7y agoOne of the defining traits of shareware is that you could give someone a copy of such software. The modern App Store is not really like shareware in that sense. A curated walled garden is a bit too restrictive for the true shareware concept, IMO
- mysterydip 7y agoIn the pure sense I agree. I'd much rather be able to get apps from anywhere or anyone. Trying to give friends iOS games I'm working on is a major pain. At least with Android I can upload an APK somewhere. The original purpose behind giving anyone a copy was advertising and distribution, which is done differently nowadays. Rarely does anyone I know give someone a thumbdrive or equivalent of a piece of software, instead a website or app store link is shared.
- tonyedgecombe 7y agoThere is a lot more competition now, especially in the App stores.
- tonyedgecombe 7y agoI remember the owner of RegNow telling me the average revenue per developer on their books was $400 per year. This was around the turn of the millennium. It's probably like most sectors, a few are making a killing, some more a living and the rest just pick up crumbs.