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Modern and Cross Platform Stack for WebRTC
- valera_rozuvan 6y agoSome signaling strategies for WebRTC: - WebSockets - XHR and other Comet options - SIP over WebSockets - XMPP/Jingle - WebRTC's Data Channel Obviously, one would want the data channel (last option). There's some work done in this area. However, it's still not full featured.
- valera_rozuvan 6y agoFor anyone curious, there is a great article [1]. WebRTC enables peer to peer communication. BUT... WebRTC still needs servers: For clients to exchange metadata to coordinate communication: this is called signaling. To cope with network address translators (NATs) and firewalls. ------------- [1] https://www.html5rocks.com/en/tutorials/webrtc/infrastructure https://www.html5rocks.com/en/tutorials/webrtc/infrastructur...
- sktrdie 6y agoBut you can use publicly available servers to do that no? STUN servers and such. So you don't need to roll our your own.
- SahAssar 6y agoNo, signaling is different from STUN. Signaling is basically pairing together the people who want to communicate so that they can get the info required to connect to each other, STUN is how they find out their public IP:port pairs and TURN is how they can talk over a proxy if direct communication fails. So you always need some form of signaling but that can be over email or even a handwritten note if you prefer, although it is usually done over HTTP/websockets. STUN is required if you are behind some sort of NAT. TURN is required if your NAT does not play well with hole-punching.
- sktrdie 6y agoAh indeed. But can't the handshaking be done without rolling our your own signaling server? Here's a great example: https://jameshfisher.github.io/serverless-webrtc/index.html https://jameshfisher.github.io/serverless-webrtc/index.html Checkout the process in the console! For instance you can do the handshake the same way you'd send someone the URL of the actual thing.
- SahAssar 6y agoAs you see if you run that it is a request-response like flow. So sure you can send the initial offer in the URL, but then you somehow need to get the answer back to the initiator. So while you can have a initatior URL sent to the responder and then the responder send back a URL to the initiator that is still not "click link and you are connected". Handling signaling is pretty much the easiest bit of webrtc as it is basically just a HTTP/websocket echo server with some ID or similar for the meeting. If you have a websocket server (or REST & SSE as I i usually do) you can just have meet.example/{meetingId} and echo everything on meetingId to all others on the same meetingId. That is as simple as the web chat examples that thousands of beginner programmers create their first year. You should also consider that the signaling info (called the SDP) does not have a set lifetime and can in some cases be valid indefinitely and in some cases just valid for less that a minute, so if you encode the SDP in the URL you: 1. Can't setup a meeting URL beforehand which is how most people want them to work. 2. Need a back-and-forth over some other medium like email/chat/pigeon.
- sktrdie 6y agoBut it's a very similar flow as you'd normally do with a URL no? - You'd send someone a link such as http://chat.com/#id http://chat.com/#id - Other person opens http://chat.com/#id http://chat.com/#id redirects to another url, and this other url (http://chat.com/#someOtherId http://chat.com/#someOtherId) is sent back to creator - Creator clicks on link again So it's just adding an extra step where the owner needs to also click on a new URL. But I agree since signalling server is rather dumb this can probably also be outsourced by a "public signalling server"?
- k__ 6y agoYou need a signaling channel to your peer. This doesn't have to be a server, but it makes things simpler.
- ChristianBundy 6y agoMy preference is IPoAC.
- RcrdBrt 6y agoI think that adds up some latency
- SahAssar 6y ago> Obviously, one would want the data channel (last option). There's some work done in this area. However, it's still not full featured. How would that even work? You need signaling to set up the data channel, so how could you handle signaling over a channel that isn't set up?
- littlestymaar 6y agoIn a 1 to 1 setting, it obviously doesn't work. But in a mesh setting with n connected peers, when you want to add a new peer, you can perform the first signaling step via a server to connect with one member of the mesh, and then do all the subsequent signaling through this peer. This way, to set-up a mesh with n users you only need n-1 signaling messages processes by your server (down from n(n-1)/2 if you perform everything through a centralized signaling server). In practice, I know nobody who does that though. I don't think the extra complexity is worth it if your mesh are never really big, and with WebRTC, you rarely encounter situations where you have more than a few peers in the same mesh (Google Chrome even used to struggle a lot if you had more than a few dataChannel opened on the same page, while Firefox handled hundreds of connexions without issue).
- SahAssar 6y agoAh, yeah, I was thinking of the initial connection. I guess the mesh needs to be pretty small so that you can have a fully connected mesh or you'd need some way to deal with netsplits and a gossip-style protocol for discovery of new nodes, right?
- barbegal 6y agoYou can signal in more ways than this: email, QR code or any method that can transfer a small amount of data [1]. You do need to think of the security of this channel though as it forms the basis of authenticating the other party through the fingerprint attribute in the signaled SDP payload [2]. [1] https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API/Session_lifetime#Signaling https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API/... [2] https://rtcweb-wg.github.io/security-arch/ https://rtcweb-wg.github.io/security-arch/
- k__ 6y agoI did it via WhatsApp and copying data from TextAreas the first time I played around with it.
- kodablah 6y agoFor my project that has a server side peer connection, I use a simple HTTP POST from the browser via fetch with the offer that responds with the answer. Then as I need renegotiation, I send the offer from the server side over the data channel and wait for the client side answer back over the data channel. Works fine.
- dboreham 6y ago> WebRTC's Data Channel Whoops turtles..
- fouc 6y agoHas anyone noticed "Modern and Cross Platform" usually means Golang?
- rapsey 6y agoThis industry is insanely fad driven. Every aspect of it. Terminology, tech stacks and methodologies are all one fad after another.
- paulgb 6y agoGo is over a decade old, not counting a couple of years of development in private. I'm not the biggest fan of the language but it's hard to think of it as a fad.
- rapsey 6y agoThe language absolutely was a fad for a while. The shiny new thing everyone was moving to. That is how languages get popular. But languages unlike terminology don't just disappear.
- jonex 6y agoFad or not, in terms of programming languages, ten years isn't such a long time. It typically takes a few years just to reach the eco system maturity and community size needed to become a popular language. Rust is also ca. ten years old and I'd argue that it still haven't reached its full potential.
- zeroc8 6y agoLots of products, including ours, running on Go. It's not a fad, it's a useful tool. Not the best programming language in the world, but still allows you to produce great results in a short time. Kind of like Delphi what used to be for the Windows desktop.
- bborud 6y agoI’m not sure Go is what I’d call a fad. Is Java a fad? Its early years were much more hype driven than Go has been at any time during the 10 years Go has been around. Python? JavaScript? Ruby? Rust? What I like about the Go community is that it appears to be very measured. Unlike many other communities where the way a language is used becomes bigger than the language. Like Spring and Java. Rails and Ruby. Or Rust and “look I reimplement X despite nobody giving two shits”. :-) (My big disappointment with Rust is that it hasn’t found its niche. I’d like that niche to be embedded operating systems. We could certainly use Rust there, because C, C++ and the utterly shit Python-junk used to stich things together is just painful . Competing for attention in server development or any other area that has very strong contenders is clearly an uphill battle)
- dbrgn 6y agoHow's the native Android / iOS integration story for Pion? Are there any Java / Kotlin / Swift bindings around?
- dep_b 6y agoI have the same question. If it doesn't work on iOS it's not a cross platform stack. iOS is the third most popular operating system in the world after Android and Windows.
- mothsonasloth 6y agoAre there any web rtc implementations with Java?
- dintech 6y agoI'd like to stream high-quality, low-latency audio from a C++ app alongside webcam/mic from chrome/firefox. The receiver should get video and a mixed blended audio. Maybe even screenshare and mouse/keyboard control. Is this possible?
- expialidocious 6y agoYes. Maybe look at Gstreamer.
- mikerg87 6y agoLooks cool. Does it have the capability to do SFU or is there planned work to include that capability ?
- zazerr 6y agoThey have this SFU example but I didn't look at it closely yet: https://github.com/pion/example-webrtc-applications/tree/master/sfu-ws https://github.com/pion/example-webrtc-applications/tree/mas...
- vasilakisfil 6y agoInteresting! Personally I am looking forward to a Rust implementation.
- littlestymaar 6y agoI also would like to have a WebRTC lib usable from Rust, but it doesn't necessarily need to be written in Rust itself. This one being in Go means it's probably hard/inefficient to write binding for it, but maybe this one (in C) could do the job : https://github.com/rawrtc/rawrtc https://github.com/rawrtc/rawrtc
- Blaiz0r 6y agoYeah me too, what's the deal in Cargo with developers sitting on package names with empty code repos. This guy has a bunch of webRTC related ones: https://crates.io/crates/webrtc https://crates.io/crates/webrtc
- xg15 6y ago> Ship to Mobile, Desktop, Servers and WASM all with one code base. Dumb question: what would a WASM implementation be useful for? Browsers don't expose "raw" TCP or UDP connections, so even if you have a fully working WebRTC implementation in WASM, there would be no way to connect to anything when ran inside a browser. Or is this for WASM use outside the browser?
- microcolonel 6y agoPeople are building server-side WASM runtimes, which I suspect is your answer. To me the other answer is they could provide the same API in the browser through a shim.
- gfodor 6y agoWhenever these threads pop up I always ask: is there an erlang/elixir implementation anyone knows about? I check every couple of months and come up empty (there is one closed source one.) Being able to speak WebRTC natively to a Elixir/Phoenix cluster would be a pretty killer app, but the hurdle to get there is quite high.
- toast0 6y agoIn terms of communications between client and server, I'm not sure what you get with WebRTC that you don't get with websockets? What's your intended application?
- weavie 6y agoWhat are the best resources to learning WebRTC at the minute? It seems to be a pretty fast moving area, a lot of what I find out there is outdated.
- expialidocious 6y agoMDN docs are very good. https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API https://developer.mozilla.org/en-US/docs/Web/API/WebRTC_API For landscape, I also like the webrtchacks.com blog, and a very smart consultant runs a blog at bloggeek.me.
- expialidocious 6y agoI wonder how go garbage collection and real time data streams get along together.