2 ms·
Sounds a bit like Google trying to sell Stadia: "Nobody needs processing power close-by, let's compute everything in the cloud and access it with thin-clients!"
by freeflight 7y ago
Sounds a bit like Google trying to sell Stadia: "Nobody needs processing power close-by, let's compute everything in the cloud and access it with thin-clients!"
Which sounds workable in theory, but is unworkable for many people due to limited Internet access speeds/volume.
And the real disadvantage then becomes obvious when the "super powerful cloud" only renders the game at console visual details levels with in-built control-lag.
Not just limited to gaming: Video-editing is becoming increasingly popular as a hobby and a field of work, which is another use-case for lots of local processing power.
So while in terms of market size desktops might be a niche, that niche still fulfills an important function thus I don't see that going away any time soon.