3 ms·
But that's a feature you don't really want. You're blowing away your cpu on something that can only display 60 times a second.
by seanalltogether 16y ago
But that's a feature you don't really want. You're blowing away your cpu on something that can only display 60 times a second.
- ck2 16y agoThe code in question is a benchmark of how fast two different render APIs work. The only way to do that reliably is to take the question of the timer firing rate out of the equation. I doubt you'd use setZeroTimeout in most realworld environments.