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I have the hope that AR fixes this with new glasses and arranging virtual dashboards around the house. The AR technology is already there, only the glasses are
by DelightOne 6y ago
I have the hope that AR fixes this with new glasses and arranging virtual dashboards around the house.
The AR technology is already there, only the glasses are missing.
- TeMPOraL 6y agoI.e. AR technology is already there, only AR technology is missing ;). Rendering things is a solved problem. SLAM, arguably, too. But the whole idea of AR is to render synthetic images on top of the view of the real world, and sadly, that still feels very far away. That said, maybe the AR-in-VR will be a good enough stopgap? Turns out, looking at the world through cameras isn't all that bad. I bought Oculus Quest the other day, which uses an array of cameras for SLAM (it's an untethered headset, meaning you can walk around the house with it), and can feed that camera data to you. Originally envisioned as a safety measure (if you leave your defined play area, the VR view transitions to camera pass-through), it's surprisingly good as a way to look at the world in general. Despite being monochrome and low resolution. If somebody can make a Quest-like headset with higher resolution screens and higher resolution, full-color cameras, this would be already halfway-usable AR.