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I used to belong to a filmmakers' group, so I read the article. Some good suggestions about gear, not so much about filmmaking or editing. Ironically, they ov
by redis_mlc 7y ago
I used to belong to a filmmakers' group, so I read the article. Some good suggestions about gear, not so much about filmmaking or editing.
Ironically, they overexerted themselves:
- the "theater experience" is not about the camera or image quality, it's about the sound quality/sound track. You can show grainy film with stereo CD-quality sound, and nobody will complain. Try the reverse and see what happens.
- looked like years of editing - for VOD. Why? They could have done two more films in that time window.
- sounds like a lot of SFX - why? A lot of movies have only a handful.
- as far as "oldversion" software - well, when do you think the engines for that softwarwe were written? Probably the 80s or 90s.
If you look at any music studio, they're using like 2010 Macbook Pros (you can replace the battery and they have Firewire), along with DAWs from ... the oughts.
"The original Blair Witch Project was not shot with a DSLR, it was shot with a Digital 8 camcorder and 16mm film."
A data point from another low-budget film, but that one made it to theaters even.
- lmilcin 7y agoBWP was intended to look crappy, homemade. To a trained eye it doesn't because shots were definitely produced by a skilled camera man and director, not an untrained amateur. It is not about the gear but about your skill and creativity. If you have experience you can take scrappy tools and figure out their strengths and weaknesses to produce interesting results. In all comparisons I ever saw of amateur with expensive gear vs pro with cheap gear the pro always wins.