3 ms·
> How do you handle time with such small code size? I see a timer interrupt for the music, but what about the animation? Is it dependent on the speed of the und
by hannob 7y ago
> How do you handle time with such small code size? I see a timer interrupt for the music, but what about the animation? Is it dependent on the speed of the underlying CPU?
Usually you don't "handle" it in very small demos of the 256b/64b kind, you just run your effect. And yes this means speed will depend on the CPU speed.