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I very much disagree that it does. The core pitfalls are pretty specific to JS, and don't exist in Rust. In Rust you can easily call an "async colored" functio
by hobofan 7y ago
I very much disagree that it does. The core pitfalls are pretty specific to JS, and don't exist in Rust.
In Rust you can easily call an "async colored" function from a "sync colored" one by running it to completion with the executor of your choice. With that you can prevent async bleeding all over your codebase.