3 ms·
But they could probably run the physics loops for a few seconds and store the map layout after it has stabilized, not?
by stingraycharles 16y ago
But they could probably run the physics loops for a few seconds and store the map layout after it has stabilized, not?
- nlogn 16y agoNot only that, but there is no reason that the physics loop would have to be run in real-time. They could just as easily run the physics loop for a few frames as fast as the hardware would let them with fixed deltas of average frame length (probably 1/30th of a sec). Chances are they could run half a second of simulation in just a few milliseconds without the need to render.