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But that's the point. If you want to make something neat with severe computing limitations, the old devices are great for that. If you want to try to run your o
by CobrastanJorji 7y ago
But that's the point. If you want to make something neat with severe computing limitations, the old devices are great for that. If you want to try to run your own code onto a thing trying to stop you from running your own code, the new devices are great for that. But how many people are in BOTH groups?
- derefr 7y agoThe old devices tried to stop you from running your own code, too! These problems have long been solved; but hacking around lock-out chips, manually re-flashing soldered ROMs, etc., was always part of the original demoscene culture—just like urban exploration and parkour has always been part of street-art culture. Sometimes a fence gets between you and your canvas, and you need to go around! I suppose that might imply that "the old demoscene" had this intersection of interests, and so was inherently limited to a much smaller group of people than "the modern demoscene" is; but it still was large enough to exist and have network effects of people joining in—so I'd expect to see some analogous community today, however small, and I still find it kind of weird that I don't! On another note, remember the venerable https://en.wikipedia.org/wiki/Crack_intro https://en.wikipedia.org/wiki/Crack_intro ? It seems warez groups had this intersection of interests, too: an equal focus on reverse-engineering/copy-protection-removal; and on attaching hardware-bending art to the results. Where'd those people go? Who are their spiritual descendants?