4 ms·
It's like you didn't even read my comment edit: just for the record, pjlmp added everything after the 1st line to his comment after I posted this response
by skohan 7y ago
It's like you didn't even read my comment
edit: just for the record, pjlmp added everything after the 1st line to his comment after I posted this response
- pjmlp 7y agoI did, not being able to offer something better than the competition is a weakness, regardless of the opportunities that SPIR-V allows for.
- skohan 7y agoGLSL is not part of Vulkan's value proposition and has no bearing on Vulkan's success. The competitive feature which Vulkan offers is it's non-proprietary nature and crosss-platform support. If it can deliver that with the same or better performance as proprietary solutions, and offering developers more choice about which language they want to implement shaders in, this is a clear win for Vulkan.
- deleted 7y ago[deleted]
- deleted 7y ago[deleted]