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Apple has officially deprecated the use of OpenGL and OpenCL on it's hardware since MacOS 10.14 but maintains the implementations for continued use for now as t
by jai_ 6y ago
Apple has officially deprecated the use of OpenGL and OpenCL on it's hardware since MacOS 10.14 but maintains the implementations for continued use for now as they would like everyone to use their own Metal API. They are pinned at OpenGL 4.1 and OpenCL 1.2.
OpenGL and OpenCL are still very mich supports by Nvidia and other GPU manufacturers, dependent on the OS.
https://support.apple.com/en-gb/HT202823 https://support.apple.com/en-gb/HT202823
- Joeboy 6y agoSo IIUC this announcement is actually "We're going back to the last version of OpenCL that actually has cross-platform support". Which makes it seem a bit less crazy.