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Prey is good, but it draws much more inspiration from the System Shock 2/Bioshock style of game than from the Deus Ex series. Having finished both it and DX:HR,
by throwanem 7y ago
Prey is good, but it draws much more inspiration from the System Shock 2/Bioshock style of game than from the Deus Ex series. Having finished both it and DX:HR, I wouldn't consider them all that similar.
Among other significant differences, Prey carries on the Shock tradition of having the player generally (if not always) on the back foot in combat, forced by resource constraints to approach even the most trivial engagement with care and wherever possible find alternatives to combat, while DX:HR continues that series' very different tradition of rewarding an even moderately prepared player with the ability to treat fighting as first recourse rather than final option.
That said, and while there's a lot about Prey I didn't so much care for, the microgravity segments are worth the price of admission all by themselves. I've never seen another FPS even attempt such an ambitious style of play as a core mechanic, much less succeed so well at it.