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Liero can be played in browser now, for those who remember
- Waterluvian 6y agoLiero was amazing as a computer lab game in high school. I think it fit on a floppy so you could share it easily. And it bypassed our locked down school computers because it just ran without being installed or whatnot. I'm also impressed how well this ran on my budget phone. I can't play but spectating was butter smooth.
- james_s_tayler 6y agoYup. Frequently played it in labs and the library in highschool. Was a part of life back then. Good times.
- rwnspace 6y agoAnyone here remember LieroM8/Lierokit? Such good times hacking away at this game in year 8 with my mate. There's nothing quite like an automatic bananabomb-blunderbus and low friction/gravity to speed the game up...
- gliptic 6y agoGlad you liked it. It was fun to figure out all the ways you could mod the game too. /Author of LieroKit
- rwnspace 6y agoThank you. Your software is a big part of some of my fondest memories :)
- albertzeyer 6y agoHi Gliptic! Nice to see you here. :)
- gliptic 6y agoLikewise :)
- hipnoizz 6y agoThanks as well! I have extremely awesome memories of playing Liero 1.33 and then Liero with ProMode like... 20 years ago? And ProMode was possible due to the tools your have created. I even fooled around a bit in Polish forums and IRC channels related to the Liero 'scene'... I remember that you were reverse engineering Liero as Joosa lost the source code. Also there were some other attempts to recreate the feel of Liero with projects like Wurmz etc. I kind of stopped playing Liero back then but from what I remember 'physics' in those clones was always missing something. So TIL that there is Liero 1.36 and I wonder if it can brings those old memories ;-)
- wgetch 6y agoIt's a secret to everyone, but it is possible to run a WebLiero server with custom mods by providing a json/json5 file and a wlsprt file (which uses a custom but simple binary format) to the in-game "/loadmod" command. At this time, however, the author is still developing mod support and the formats (JSON schema in particular) are subject to change so... caveat emptor. That said, if anyone is interested in tweaking WebLiero mods and is not afraid to get their hands dirty, I wrote a (very rudimentary) program to convert .wlsprt to a folder of indexed-color PNG files and vice-versa[1]. You'll probably also want a copy of the "official" mods to use as a reference[2]. At the risk of counting chickens before they hatch, I am actually in the process of writing a mod editor in the spirit of LieroKit/LieroM8 that would smooth some of the rough edges of modding this game. I'm calling it WebLieroKit, unfortunately due to the timing of this post making the front page I cannot provide a working demo but I felt it was worth mentioning while there are eyeballs around. [1] https://phazon.xyz/files/liero/wltools.tar.gz https://phazon.xyz/files/liero/wltools.tar.gz [2] https://phazon.xyz/files/liero/mods.tar.gz https://phazon.xyz/files/liero/mods.tar.gz
- dusted 6y agooooh yea!
- Pxtl 6y agoThere's a nice multiplayer online open-source reimplementation of it called OpenLieroX.
- farseer 6y agoWould definitely give that a try, Liero has fond highschool memories for me.
- albertzeyer 6y agoThanks for mentioning that. I'm one of the main developers of it. I feel a bit sad that I rarely have time to work on it anymore. It has evolved into kind of an infinite project. After the merge of the technical very nice Gusanos engine (another open-source Liero clone, heavily scripted by Lua, with lots of advanced graphics effects) into OpenLieroX, it has a lot of nice features now, but the code is somewhat bloated (although this merge has progressed really far, and was done on a very low level). E.g. I would like to get rid of most of the old stuff totally and move the whole logic over to Lua. The network engine is another part which probably needs a better more modern reimplementation. The rendering also could probably be improved a lot. It's all software pixels, via SDL, with lots of graphics effects, and that's slow. OpenLieroX homepage: http://www.openlierox.net/ http://www.openlierox.net/ Code: http://github.com/albertz/openlierox/ http://github.com/albertz/openlierox/ Official and Open Liero: http://www.liero.be/ http://www.liero.be/
- wayvey 6y agoThanks for developing OpenLieroX! I have very fond memories of both the original Liero and later OpenLieroX. We used to play it a lot with friends back in the day. We just recently started playing it again during our video calls with friends due to social distancing. It's been great fun and it's awesome that this gem is still available and works on modern systems. Cheers for the effort!
- bubbab 6y agoThanks for developing OpenLieroX. That was peak Liero for me, with smooth network play, tons of mods, and an active competitive community.
- jml7c5 6y ago>Liero is a video game for MS-DOS, first released by Finnish programmer Joosa Riekkinen in 1998. The game has been described as a real-time version of Worms. [...] Inspired itself by the earlier game MoleZ, Liero provided inspiration for the later games Soldat and Noita. https://en.wikipedia.org/wiki/Liero https://en.wikipedia.org/wiki/Liero
- Pfhreak 6y agoI was going to come here and say that it reminds me of MoleZ. Glad to see it was an inspiration!
- PastaMonster 6y agoliero source code was released. Maybe MoleZ used it?
- gliptic 6y agoLiero was heavily inspired by MoleZ, not the other way around
- tartoran 6y agoDoes real time means that it was not turn based in this context? I cant open the link on the Iphone because my browser isnt supported
- taejo 6y agoCorrect. That's the crucial difference to Worms; similarities include destructible terrain, similar (large) choice of weapons and importance of ninja rope to move around.
- pierrec 6y agoI'm impressed at how many decent players are in there. Liero controls take a while to get used to, so I opened this thinking it would be a total noobfest. I'm mostly thrown off by the controls being different from what I was used to.
- emilfihlman 6y agoYou can remap them!
- Geee 6y agoSomehow I was instantly able to remember the controls almost perfectly although it has been 20 years since I've played it.
- Geee 6y agoThis seems to be an exact replica of the original game. Great job!
- gabbie 6y agoThis has been Ronny’s dream since the exit. Incredible. Thank you world:)
- emilfihlman 6y agoLiero is THE game to find out who the actual MASTER is.
- hughes 6y agoOh my god, I've been wanting this for literally 20 years.
- therein 6y agoIncredibly well done. Takes me back to my childhood. Seamless multiplayer experience as well, great job.
- Tade0 6y agoOne of the very few games that made me actually laugh with joy - let's see in what kind of shape my band of 30-something dads that I've known since college is after all these years.
- pgt 6y agoFantastic! This warms the cockles and makes me feel like the Web is moving in a good direction. How is this implemented, canvas? (I haven't checked)
- basro 6y agoIt uses WebGL and WebRTC for p2p connections.
- pierrec 6y agoIn case you're wondering, this appears to be a hobby project made with Haxe (which the author seems to be a fan of). However it's not open source. https://community.haxe.org/t/webliero-a-game-made-with-haxe/1967 https://community.haxe.org/t/webliero-a-game-made-with-haxe/...
- qwerty456127 6y agoThe version I played was much more bloody.
- pilaf 6y agoThat may have been a mod, or a clone (e.g. OpenLieroX, Gusanos). WebLiero is a faithful port of the original Liero, so the amount of gore is identical.
- versteegen 6y agoI seem to remember Liero having a setting for amount of blood.
- basro 6y agoYeah, it had a setting for that.
- arduinomancer 6y agoWow this game was a classic. I recommend setting loading time to zero in the room settings for maximum fun/chaos.
- pengaru 6y agoConsistently fails to connect over here on a slow 14K/s link tunneled through an ssh SOCKS5 proxy. Not sure if the game should be playable in these conditions, but it does seem to aggressively give up hope when joining a room.
- keeganpoppen 6y agohaha! now that is a great link you've got there. here's hoping you are somewhere remote / peaceful / beautiful enough to enjoy the tradeoff! 8^)
- cbhl 6y agoOof. Though I have fond memories of playing HoverRace over dial-up links as well as Liero on local co-op...
- airstrike 6y agoReminds me of Soldat, which has much more ergonomic controls imho https://store.steampowered.com/app/638490/Soldat/ https://store.steampowered.com/app/638490/Soldat/
- pilaf 6y agoLiero was one of Soldat's inspirations.
- someperson 6y agoAs somebody who "squandered" countless joyful hours playing both Liero and Soldat, I can say Soldat is a much more fun game with its mouse-driven controls (and right-click jetback). I recommend playing Soldat's Capture The Flag mode with around 5 player a side. Some of the most enjoyable gaming moments. Such a great game. And free! (though later in life I registered to give back to the dev) I haven't yet had a chance to play the recently released Soldat 2 demo yet! :)
- miffe 6y agoSoldat 2 is in the works https://store.steampowered.com/app/474220/Soldat_2/ https://store.steampowered.com/app/474220/Soldat_2/
- airstrike 6y agoFINALLY some good news in 2020! Looking forward to this one very much!
- baby 6y agoI suggest sticking a bit with liero, it takes a bit to get used to the controls but it's so much fun once you get it!
- albertzeyer 6y agoIf you prefer the mouse aiming, you might also like Teeworlds. Btw, we thought and discussed about adding mouse aim to OpenLieroX, and we even had a prototype. But the community outraged about it and that was basically a complete new game, so they don't wanted to allow that you could network together with mouse aim and without because of unfair advantages. In the end we gave up and just did not implement mouse aim.
- IggleSniggle 6y agoI'm just learned about this game via Noita, which is a sort of Liero / Spelunky / falling sands mash-up. I don't know how I missed Liero. It's incredible! Edit: link: https://noitagame.com/ https://noitagame.com/
- iso-8859-1 6y agoSee also https://www.hedgewars.org/ https://www.hedgewars.org/ An similar open source native application for Linux/FreeBSD/iOS/Mac/Windows.
- roryokane 6y agoHedge Wars is closer to Worms than Liero, though; it’s turn-based.
- baby 6y agoHollyyyyy shit!!!! I was a huge fan of this game. I'm so happy it's back :) One of my first website was about liero!
- Archaeon 6y agoHere is a Discord server for WebLiero: https://discord.gg/ut7sz87 https://discord.gg/ut7sz87
- raindropm 6y agoLiero & Soldat. What a memory. Funny how little pixel sandbox game(couple with extremely violent imagination) can keep us entertain for hours back then.
- kqr 6y agoI played a lot of Liero around 15 years ago. I also looked at the various remakes at that time. My problem with all of the remakes back then was that none were very faithful to the physics/handling of the original Liero. This was at the time an acknowledged problem, that the excellent Liero physics were hard to replicate. Has this changed? How closely does this mirror the original Liero in terms of physics? (I'm not at a device where I can fairly test it myself.)
- wgetch 6y agoWebLiero strives to be as accurate to the original as possible, and from what I can tell recreates the physics, objects, and particles systems using the same general structures as the original. It derives its physics constants and other gameplay data, including weapons definitions, from the original game and optionally can swap definitions from a selection of the original Liero's mods. Similarly new custom mods can be created, see my other comment in this thread. It is worth mentioning that officially Liero has been recreated and is an open source project. So the details of the physics engine are now public. The code for v1.36 is a modern rewrite of v1.33, of which the source code has been lost. See https://liero.be/ https://liero.be/ for more history.
- kqr 6y agoYes, I did try WebLiero out once I had the opportunity, and it indeed feels just like the original. Incredible job by the authors.
- pilaf 6y agoThis is a port of the original Liero, so 100% accurate physics.
- zamalek 6y agoThe number of remakes really was a homage to how incredible the game is. I remember myself and my friend on the floor crying in laughter over some modded Liero shenanigans. As far as I remember, the original Liero webpage described Liero as a game built around an idea for physics - so replicating said physics isn't entirely trivial. I also recall that OpenLiero was doing a "whitebox" implementation of the physics (much like OpenRCT). That project should be pretty close if you're looking for something run on your desktop. This page is 1000% spot-on. My muscle memory even kicked back in, after more than a decade.
- neotek 6y agoThis game would be so much fun with better controls. Even just adding mouse aiming would make it infinitely more playable.
- LoSboccacc 6y agomouse aiming would remove most of the challenge. it'd be great, but it would not be liero. however, the keyboard layout is something that could be made better, as in the last 15 years I got so much used to move with wasd and this feels completely unnatural.
- pilaf 6y agoYou can change your keybindings in settings.
- joelrunyon 6y agoI have wasted so much time on this game. It's so simple, but so fun.
- yuz 6y agoHere is a thread with the author discussing implementation details. Pretty interesting stuff! https://community.haxe.org/t/webliero-a-game-made-with-haxe/1967/10 https://community.haxe.org/t/webliero-a-game-made-with-haxe/...
- frankbyte 6y agoWow, what a gem I loved Liero back in the day!
- ComodoHacker 6y agoIs there a way to enable WebRTC just for this site in Firefox?
- basro 6y agoI think there's not. But, in case your WebRTC is disabled because of the local ip leaking thing, I'll have you know that both chrome and firefox have changed that and no longer leak local ips, instead mDNS is being used now. If you are interested you can read about it here: https://bloggeek.me/psa-mdns-and-local-ice-candidates-are-coming/ https://bloggeek.me/psa-mdns-and-local-ice-candidates-are-co...
- qbaqbaqba 6y agoSo there goes my productivity!
- jsjw7sbw 6y agoVery cool. Everyone knew about liero in my childhood. I wish someone did this for wings2, a legendary cave flier from the same era. I owe my interest in programming to the amazing lua scripting API. One summer holiday I helped create a community weapon pack with my friends. Although it was completely imbalanced it was great fun along the normal online play, which was more competetive and skill based. For several years we had a small community of around 20 people playing but sadly it died of in my teens. I wish I had a way to contact all those guys and setup a discord server for the occasional game.
- dm319 6y agoIf you want to get the original running in linux: https://www.reddit.com/r/linux/comments/3u9hna/how_to_get_liero_v136_running_on_linux/ https://www.reddit.com/r/linux/comments/3u9hna/how_to_get_li... EDIT: Ok, this worked a few years ago, it's not working for me today on 18.04.
- pilaf 6y agoYou can probably just run the original executable on DOSBox.
- gombosg 6y agoAt high school we were not allowed to play games in the computer lab. Liero fit on a floppy disk so we could hide a copy of it on nearly every computer and play it during every break when the teacher was not present in the lab room. Good memories of nuking the hell out of everyone and filling the screen with Zims and watching the poor worms die! :)
- aasasd 6y agoAt my school someone yanked the campaign maps and most of the models out of Quake 1 so it fit on a floppy. Funny thing, the school was pretty small and the sysadmin personally knew most of the senior guys, being just a few years older—so he likely regularly hung out with the one whose invention he had to clean out from the machines every few days.
- aasasd 6y agoWasn't there a mod or something for one of the regular Worms games that created similar multiplayer craziness, with lotsa rope? I remember seeing a couple of tournament videos—and I think it wasn't Liero or any of the inspired games.
- Poems 6y agoMan this takes me back. I used to play multiplayer with my little brother. If he wasn’t around, I’d just mess around with all the weapons and create apocalyptic hellscapes caked in worm guts. A good chunk of my childhood was spent with downloadable split-screen PC games like Liero, Destruction 2, and Paintball Party. I owe a lot of memorable hours to those devs.
- vermaden 6y agoI used to play LIERO a lot in the past, great game. Does not work on Firefox@FreeBSD :( ========================================================= Unsupported Browser Sorry! Your browser doesn't yet implement some features which are required for the game to work. The missing features are: datachannel, peerconnection =========================================================
- danielscrubs 6y agoMe and my friends have been playing WebLiero for three weeks now (around 4 hours per week). I think it's funny, that for 5 guys with beefed up computers and Steam-accounts, nothing beats WebLiero. The combination of nearly 100% destructible environments, ninja rope and weapons that actually works differently is just such a wonderful combination. Oh someone dug a hole and is shooting player-controlled missiles from it? Well then we know the user wont be moving, so lets use a laser to destroy the environment next to him from a whole screen away. BAM! I can't understate just how destructible environments is a underutilized game changer. This is the only game we found that was actually fun and I wouldn't change a thing. Thank you Mario C!