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Sorry. For clarity of thought I mean if you decide to make a game you might want to work out what a game is to you. Like a mission statement that you can use a
by meheleventyone 7y ago
Sorry.
For clarity of thought I mean if you decide to make a game you might want to work out what a game is to you. Like a mission statement that you can use as a razor to judge your subsequent ideas.
Design pillars are similar but about specific aspects of a game. A set of principles you can use to guide development.