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I'm sorry, but that means nothing to me. I have no idea what "clarity of thought" means in this particular instance. Same for "design pillars", regardless of wh
by dmit 6y ago
I'm sorry, but that means nothing to me. I have no idea what "clarity of thought" means in this particular instance. Same for "design pillars", regardless of whether it's used at a high or low level.
- meheleventyone 6y agoSorry. For clarity of thought I mean if you decide to make a game you might want to work out what a game is to you. Like a mission statement that you can use as a razor to judge your subsequent ideas. Design pillars are similar but about specific aspects of a game. A set of principles you can use to guide development.