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GLFW, SFML, and SDL absolutely aren't game engines, I don't think it's fuzzy at all. They're libraries for graphics, audio, and other useful APIs. Monogame I'm
by versteegen 6y ago
GLFW, SFML, and SDL absolutely aren't game engines, I don't think it's fuzzy at all. They're libraries for graphics, audio, and other useful APIs. Monogame I'm not familiar with, but since I can't tell by skimming the wikipedia article, I'd call it fuzzy.
- pjmlp 6y agoMonoGame as remake from XNA is much more higher level, as Microsoft made it for Indie games on the original XBox and WP7, and with some lessons taken from the earlier Managed Direct X attempt. So while not at engine level, it already provides higher abstractions than those libraries, and a content pipeline.