4 ms·
Absolutely this. The more your game design or visuals stray from the 'standard' feature set of an engine the more time you'll spend trying to bend it to your
by midnightclubbed 6y ago
Absolutely this.
The more your game design or visuals stray from the 'standard' feature set of an engine the more time you'll spend trying to bend it to your will.
Bigger teams using an off the shelf engine will likely end up modifying large portions of the underlying engine code-base in order to implement what makes their games different from other games in the market.
- mycall 6y agoI would hope game engine systems would follow Open-Close principle and not require modifying the actual engine much (eg. not forward compatible with updates without large merges).