4 ms·
Kind of surprised they did not mention Stardew Valley, in the discussion. I kind of feel that Nintendo fanboyism pervades a large proportion of writing on game
by billfruit 7y ago
Kind of surprised they did not mention Stardew Valley, in the discussion.
I kind of feel that Nintendo fanboyism pervades a large proportion of writing on games, but it would be better to be more objective.
- kibwen 7y agoI've played both, and I don't think we should be too quick to lump both games in together. The fundamental game loop of Stardew Valley is about deciding how best to expend your finite stamina and time with every in-game day (which are quite short in real time), with the soft goal of having "beaten" the game by the first day of the third in-game year. Meanwhile in Animal Crossing, its real-time nature mandates patience and the lack of stamina permits leisurely play, and there's no pressure to ever achieve anything by any date. Honestly, I don't like calling Animal Crossing a "game", because that's kind of inaccurate. Just like some "video games" are more like movies, and some are more like books, and some are more like roller coasters, Animal Crossing is more like a little garden to which you can tend. If anything, I might compare Animal Crossing to a game of Minecraft on Peaceful Survival mode before I'd compare it to Stardew Valley.
- deleted 7y ago[deleted]
- tasogare 7y agoSame here. From what I saw from videos about the new AC and my experience with the mobile game, the game doesn’t seem as fun or interesting as SdV. Just pure grind, without interesting variations (and I don’t care about collectibles). The Gamecube version is looking more appealing because the town is already established, so you have to discover and interact with the world instead of starting from a generic empty island. There is also a big difference in tag price. For the price of AC I could SdV on three platforms, or buy copies for friends to play with me (I did that once).
- elliekelly 7y ago> The Gamecube version is looking more appealing because the town is already established, so you have to discover and interact with the world instead of starting from a generic empty island. What makes you think there’s nothing to discover and interact with just because the island starts off empty?
- swebs 7y agoWell the mobile game was crap. It was just the standard mobile game template with an Animal Crossing skin, rather than a real Animal Crossing game.