4 ms·
In modern OpenGL with DSA[1] (Direct State Access), you barely have to bind anything at all. 1: https://www.khronos.org/opengl/wiki/Direct_State_Access https:/
by moonchild 7y ago
In modern OpenGL with DSA[1] (Direct State Access), you barely have to bind anything at all.
1: https://www.khronos.org/opengl/wiki/Direct_State_Access https://www.khronos.org/opengl/wiki/Direct_State_Access