3 ms·
Safari implements a large surface of the API ([1]), but they don't accept SPIR-V shaders. When WGSL design is complete, and we have it supported in the browsers
by kvark 6y ago
Safari implements a large surface of the API ([1]), but they don't accept SPIR-V shaders. When WGSL design is complete, and we have it supported in the browsers, it will be time for truly cross-browser applications.
[1] https://webkit.org/blog/9528/webgpu-and-wsl-in-safari/ https://webkit.org/blog/9528/webgpu-and-wsl-in-safari/